Sample Poker Session Analysis Report

Steve Stokely's Session Report

***** SAMPLE REPORT -- EXAMPLE DATA ONLY *****

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General information about your session

Total hands played 504
Enough hands for meaningful results? Yes
Generally, a session must have at least 100 hands for meaningful results. If a session has fewer than 50, RealPokerSkill scores won't be available. (Occasionally, a session will have over 50 hands and your RealPokerSkill still won't be available. This can occur, for example, if you fold every time pre-flop.)
Game Type Full Ring
All random hands? Yes
All hands in this session were dealt randomly. In other words, you didn't ask to be dealt only calling hands, or pause the dealer button, etc.
Overall Session Winnings (Actual) $306
This is the actual number of chips you won or lost at the table in this session.
Number of times you bet or raised all-in 3 (View Hands)
Number of times you called all-in 1 (View Hands)

Session RealPokerSkill - All Hands Played

Street Skill Winnings
The theoretical number of chips you won or lost on each street, adjusted for luck. Click for more information
IQ Score
This score is a measure of your performance, adjusted for luck. Values go to 160, with 100 being the average (mean). Higher values are better. Click for more information
Percentage
This is the percentage of other users that you performed better than. A score of 100% is the maximum.
Pre-Flop -$84 96 41 %
Flop $202 106 63 %
Turn $440 108 67 %
River -$23 90 28 %
OVERALL
This is a combination of your performance on all streets.
$535 102 55 %
CBet (separate)
This is a measure of whether you correctly made continuation bets on the flop. It is not included in the overall score.
$46 103 57 %

Session Statistics - All Hands Played
This shows your statistics for all hands dealt this session. You can learn more about the individual statistics below, or visit the How are statistics calculated page.

Hands Dealt
The number of hands dealt to you during this session.
VPIP%
Voluntarily Put $ In Pot (%) - This is the percentage of hands where you either called or made a raise preflop. A check from the big blind or fold from the small blind does not count, because the bet was mandatory. This statistic determines whether you are a loose or tight player. Good players have a wide range of VPIP figures - within the range of 15-27% in a 9 player game. Sometimes there are very tight players, "rocks", with VPIP 10% and lower. Against such players it is necessary to try to steal the blinds by raising much more often, but if they have entered into a hand, especially with a raise, you should only play with the best cards. If a player is especially loose, it is possible to play more hands against them.
PFR%
Pre-Flop Raise (%) - The percent of hands in which you raised preflop (to call another player's raise does not count). This characteristic often divides players into passive/aggressive. A good rule of thumb is that this value should be 1/2 of your VPIP figure or more. Raises from passive players should be respected, whereas raises from maniacs with high PFR can be counteracted with aggressive play back.
AF
Aggression Factor - This is calculated as the total number of bets and raises you made after the flop, divided by your number of calls. It compares how often you bet and raise, versus how often you just call. The higher the number, the more aggressive you are. The average factor of aggression for winning players in a 9 player game is 2.5 (with a range of 1.7 to 3.5).
WTS%
Went to Showdown (%) - The percent of times you went to the showdown after seeing the flop. Average figure is 20%, with a range of 17-25%. This statistic helps define tight/loose play after the flop. It also is good for determining the effectiveness of a bluff against a player. A player with high WTS is often a “calling station”. A player with a lower value is afraid to lose, on dangerous flops they might fold any cards except for the nuts. Against these tight players, a bluff is an effective play.
CBET%
Continuation Bet (%) - This is calculated as a measure of aggressiveness on the flop when you were the pre-flop aggressor. It is calculated as the percentage of times you bet on the flop when it was checked to you and you had also raised pre-flop. In most 9 player games, winning players CBET about 75% of the time, however the range can vary from 70% to 90%. In a particularly loose game, the CBET% will decrease substantially, and in a particularly tight game, good players will CBET nearly 100% of the time if the pot is not defended regularly.
DFS%
Defend against Steal (%) - this is the percent of hands when you were in the big blind and you defended against someone attempting to steal the blinds (an attempt to steal is defined as any raise from the Cutoff, Button, or Small Blind if no other player has entered the hand first). The best 9-max players on APT average 39%, but as low as 27% is acceptable. This gives you a good idea about how tight someone plays from the blinds, and is often used as a guide for whether to attempt a steal. Note that at lower stakes games, this statistic is rarely meaningful because it is rare to have no one in the pot by the cutoff when the game is loose. However, if you find your percent falling to a low range, you can be sure other players will notice and try to take advantage of your tight play.
Steal%
Attempts to steal blinds - How often you attempted to steal the blinds when given the opportunity. The previous statistic showed protection of blinds, this is the attacking side of it. The best 9-max players on APT average 40%, but as low as 27% is acceptable. The higher this number is, the more it is necessary to protect against such a player more actively, because he can attack with hands much worse than yours. This is not as important in a low stakes game, again because opportunities are not as common.
BB/100
The average number of big blinds won (or lost) per hundred hands. This is often used as a measure of the success of a player at a given level. It is important to note that there are huge amounts of variance in this number, and even large numbers of hands cannot accurately tell you your precise win rate. For example, even after 20,000 hands, your true long term BB/100 might be only 1/2 as much, or on the other hand it might be double. It really takes a long time to get an accurate assessment of this one.
Chips/100
The average number of chips won (or lost) per hundred hands. This is the same as BB/100, only it is measured in total chips, not big blinds.
504 17 % 5 % 7.60 21 % 100 % 0 % 50 % 12.14 60.71

***** SAMPLE REPORT -- EXAMPLE DATA ONLY *****

Situations where YOU bet or raised
This table shows the way your opponents reacted to bets made by you. Rows shown in green are favorable. Rows in red indicate potential mistakes.

Street Opponent's Reaction Your Hand Count
The number of times this situation happened. You can click in this column to view a replay of those hands. Note that the number of hands in the replay may not always exactly match the number shown here, because occasionally a given situation can occur twice or more in one hand.
BB
The total number of chips, expressed in big blinds, that you potentially might have won or lost over all occurrences of this situation.
PF   
For hands in this row:
- Pre-Flop
- You bet
- Another player called or raised
- You had the better hand
This is a good result.
CALL/RAISE BETTER 9 (View Hands) 47.4
FTR
For hands in this row:
- On the Flop, Turn, or River
- You bet
- Another player called or raised
- You had the better hand
This is a good result.
CALL/RAISE BETTER 10 (View Hands) 316.8
PF   
For hands in this row:
- Pre-Flop
- You bet
- Another player folded
- You did not have the best hand
This is a good result.
FOLD WORSE 0 0
FTR
For hands in this row:
- On the Flop, Turn, or River
- You bet
- Another player folded
- You did not have the best hand
This is a good result.
FOLD WORSE 2 (View Hands) 22.4
PF   
For hands in this row:
- Pre-Flop
- You bet
- Another player called or raised
- You did not have the best hand
This is a bad result.
CALL/RAISE WORSE 4 (View Hands) -8
FTR
For hands in this row:
- On the Flop, Turn, or River
- You bet
- Another player called or raised
- You did not have the best hand
This is a bad result.
CALL/RAISE WORSE 8 (View Hands) -75.6

Situations where YOUR OPPONENT bet or raised
This table shows the way you reacted to your opponent's bets. Rows shown in green are favorable. Rows in red indicate potential mistakes.

Street Your Reaction Your Hand Count
The number of times this situation happened. You can click in this column to view a replay of those hands. Note that the number of hands in the replay may not always exactly match the number shown here, because occasionally a given situation can occur twice or more in one hand.
BB
The total number of chips, expressed in big blinds, that you potentially might have won or lost over all occurrences of this situation.
PF   
For hands in this row:
- Pre-Flop
- Another player bet
- You called or raised
- You had the better hand
This is a good result.
CALL/RAISE BETTER 5 (View Hands) 28.2
FTR
For hands in this row:
- On the Flop, Turn, or River
- Another player bet
- You called or raised
- You had the better hand
This is a good result.
CALL/RAISE BETTER 15 (View Hands) 283
PF   
For hands in this row:
- Pre-Flop
- Another player bet
- You called or raised
- You did not have the best hand
This is a bad result.
CALL/RAISE WORSE 8 (View Hands) -29.2
FTR
For hands in this row:
- On the Flop, Turn, or River
- Another player bet
- You called or raised
- You did not have the best hand
This is a bad result.
CALL/RAISE WORSE 0 0
PF   
For hands in this row:
- Pre-Flop
- Another player bet
- You folded
- You had the better hand
This is a bad result.
FOLD BETTER 6 (View Hands) -55.2
FTR
For hands in this row:
- On the Flop, Turn, or River
- Another player bet
- You folded
- You had the better hand
This is a bad result.
FOLD BETTER 7 (View Hands) -58.2

Individual hands where you WON the most chips
This shows the hands where you won the most chips. The biggest win is shown first. Select as many hands as you want using the check boxes below. Then use the icons above to delete, replay, share, or export these hands.

Your Cards Board
The Flop, Turn, and River cards dealt. Some hands that ended early may not have all 5 cards.
Position
Your position during the hand. In a 9 player game, starting at the Small Blind and proceeding clockwise around the table, the common names of the positions are: SB (Small Blind), BB (Big Blind), UTG (Under The Gun), UTG+1, UTG+2, UTG+3, Hijack, Cutoff, Button. In a 6-max game, the only positions are SB, BB, UTG, UTG+1, Cutoff, Button.
Hand Type Chips Won
UTG+1 Trips $390
MP2One Pair$290
UTG+2 Two Pair $290
MP1Two Pair$270
ButtonFlush$215

Individual hands where you LOST the most chips
This shows the hands where you lost the most chips. The biggest loss is shown first. Select as many hands as you want using the check boxes below. Then use the icons above to delete, replay, share, or export these hands.

Your Cards Board
The Flop, Turn, and River cards dealt. Some hands that ended early may not have all 5 cards.
Position
Your position during the hand. In a 9 player game, starting at the Small Blind and proceeding clockwise around the table, the common names of the positions are: SB (Small Blind), BB (Big Blind), UTG (Under The Gun), UTG+1, UTG+2, UTG+3, Hijack, Cutoff, Button. In a 6-max game, the only positions are SB, BB, UTG, UTG+1, Cutoff, Button.
Best Hand
If there was a showdown, this shows the winning cards shown by one of your opponents.
Chips Lost
BB -$260
BB -$215
SB (not shown) -$180
MP2 -$170
UTG+2 -$155

Hands You Tagged This Session
This table shows hands tagged (categorized) by you. You can do this when viewing you hand histories, or by pressing the "Tag previous hand" button in the poker game. You tagged 3 hands this session. Select as many hands as you want using the check boxes below. Then use the icons above to delete, replay, share, or export these hands.

Tag
The "Tag", or category, to which you assigned this hand.
Hand
The cards you were dealt.
Board
The Flop, Turn, and River cards dealt. Some hands that ended early may not have all 5 cards.
Position
Your position during the hand. In a 9 player game, starting at the Small Blind and proceeding clockwise around the table, the common names of the positions are: SB (Small Blind), BB (Big Blind), UTG (Under The Gun), UTG+1, UTG+2, UTG+3, Hijack, Cutoff, Button. In a 6-max game, the only positions are SB, BB, UTG, UTG+1, Cutoff, Button.
Forum Posts Cutoff
Shared Hands SB
Bad Beats Cutoff

Hands the Analyzer Flagged This Session
This table shows hands that were automatically flagged for you. Our analyzer flagged 3 hands this session. Select as many hands as you want using the check boxes below. Then use the icons above to delete, replay, share, or export these hands.

Type
The analyzer automatically saves hands where you made a potentially questionable decision. The analyzer also saves hands where you made an interesting play. An action marked Interesting is one where your play differed from the advisor, and things worked out better for you. Since this is results-based, it can be an indication of a good read, a nice bluff, or, in some cases, a mistake that happened to work out. You can use the Share These Hands feature to get additional critique from your friends.
Hand
The cards you were dealt.
Board
The Flop, Turn, and River cards dealt. Some hands that ended early may not have all 5 cards.
Position
Your position during the hand. In a 9 player game, starting at the Small Blind and proceeding clockwise around the table, the common names of the positions are: SB (Small Blind), BB (Big Blind), UTG (Under The Gun), UTG+1, UTG+2, UTG+3, Hijack, Cutoff, Button. In a 6-max game, the only positions are SB, BB, UTG, UTG+1, Cutoff, Button.
Questionable Call
Pre-Flop
UTG
Questionable Fold
Pre-Flop
UTG+2
Interesting Bet
Flop
Cutoff