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I think this would be a great addition. Would this include the option to reduce opponent sizings, as well?
There are commonly three to four <50bb stacks at a 1/2 table, which creates a challenge not currently available. Makes knowledge of SPR extremely valuable.
Its probably easier to create scenarios with shorter stack than deeper ones. The game changed dramatically as effective stacks go over 150-200BB. Lower SPRs make for clearer decisions pre and post flop while higher SPR's make decisions far more complex.
Vegas is one of the places where even low-stakes tables have decent buy-in options. Other places, like California and many on the East coast cap buy-ins to at most 100BB and sometimes less.
@1warlock - I agree, most games outside of Vegas are capped at 100. When stacks go over 150, the game changes tremendously. I expect we will cap the stacks at 150 just because stacks greater than that would require extremely time-consuming bot changes.
Allowing short stacks in cash games might be possible, although in reality those are bad players, since you should re-buy if you get short. So having good opponents who are short-stacked is not overly realistic.
Hmmmm... I agree that short stackers are, for the most part, bad. However, I'm faced with it routinely in my games.
It took me some time to realize I had to adjust my pre flop ranges due to the small SPR's this creates.
Thanks for the input @AllenBlay. I have found that I can create shorter and deeper stacks during training by simply turning off the "zip to end" feature. This allows hands I have folded to play out, while zipping to end resets all involved players stacks back to the pre-hand amount. Turning it off for 60 hands or so usually does the trick!
When a player plays heads-up at the chips/options page, there's an additional option: when to have opponent reload. There are 2 options: 1/2 stack or only when bankrupt. 9 max and 6 max do not have this option. If APT put this option on 6 & 9 max options page, players could set it to only when bankrupt. Then it seems different stack sizes would naturally appear.
Now members could click " dont save these hands". Then dump off a few buyins to the other players to create different stack sizes. I know this because i've done this unintentionally while getting my tail whipped. @pk506 @AllenBlay@cusco@1warlock
Answers
This is not currently possible, but we are working on a new feature to allow for bigger stack sizes.
I think this would be a great addition. Would this include the option to reduce opponent sizings, as well?
There are commonly three to four <50bb stacks at a 1/2 table, which creates a challenge not currently available. Makes knowledge of SPR extremely valuable.
Its probably easier to create scenarios with shorter stack than deeper ones. The game changed dramatically as effective stacks go over 150-200BB. Lower SPRs make for clearer decisions pre and post flop while higher SPR's make decisions far more complex.
Vegas is one of the places where even low-stakes tables have decent buy-in options. Other places, like California and many on the East coast cap buy-ins to at most 100BB and sometimes less.
@1warlock - I agree, most games outside of Vegas are capped at 100. When stacks go over 150, the game changes tremendously. I expect we will cap the stacks at 150 just because stacks greater than that would require extremely time-consuming bot changes.
Allowing short stacks in cash games might be possible, although in reality those are bad players, since you should re-buy if you get short. So having good opponents who are short-stacked is not overly realistic.
Hmmmm... I agree that short stackers are, for the most part, bad. However, I'm faced with it routinely in my games.
It took me some time to realize I had to adjust my pre flop ranges due to the small SPR's this creates.
Thanks for the input @AllenBlay. I have found that I can create shorter and deeper stacks during training by simply turning off the "zip to end" feature. This allows hands I have folded to play out, while zipping to end resets all involved players stacks back to the pre-hand amount. Turning it off for 60 hands or so usually does the trick!
@cusco you could give this a try.
Now members could click " dont save these hands". Then dump off a few buyins to the other players to create different stack sizes. I know this because i've done this unintentionally while getting my tail whipped. @pk506
@AllenBlay @cusco @1warlock